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Mike Lieu
Mike Lieu
Simply the best
Ho Chi Minh City, Vietnam

Summary

Hi guy,
I'm working about 10 years and have a lot of experience in 3d industry.
I can modeling, sculpt, PBR texturing, making clothes using Marvelous Design, rigging and skinning.
I worked both of character, environment, and vehicle ...
I worked on a lot of project, realistic, stylized, hand painted, cartoon with good topology for rigging.
I can work part-time or full-time..

Skills

Rendering3D ModelingRiggingSculptingPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer

Experience

  • CG Artist at Virtuos Sparx
    Ho Chi Minh, Vietnam
    May 2011 - March 2019

    - 2011: I reworked in Virtuos Sparx Studio

    https://sparx.com/en/sparx-moves-new-saigon-studio

    - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project.

    - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project

    - Make all blendshape for Zorro Character

    - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash

    - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution

    - 2017 – 2018: Worked on Season 04, Star Wars Rebel

    - This is my profile in IMDb

    https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1

    - List character I modeling, texturing:

    - Baron Valen Rudor B

    - Bo Katan A

    - Cikatro Vizago B

    - Clone Trooper Rex B

    - Ephraim Bridge B

    - Imperial Commander Office AvA

    - Imperial Tank Commander

    - Jai Kell B

    - Krennic A

    - Lothal Kid A

    - Lothal Tundra Landscape

    - Loth Bat

    - Mandalorian Eldar Warrior Male BvA

    - Mandalorian Visszla Warrior Male Ava

    - Palpatine A

    - Palpatine Chancellor

    - PoeA

    - Tiber Saxon A

  • CG Artist at Sparx Animation VietNam
    Ho Chi Minh, Vietnam
    May 2006 - September 2010

    - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments,

    - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2

    - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project.

    - 09/2010: Sparx closed